package cn.anecansaitin.whimsy.common.capabilities;

import cn.anecansaitin.whimsy.Whimsy;
import cn.anecansaitin.whimsy.common.extension.comboSystem.ISkill;
import net.minecraft.world.entity.player.Player;
import net.neoforged.neoforge.capabilities.ItemCapability;

public interface IComboHandler {
    ItemCapability<IComboHandler, Void> COMBO = ItemCapability.createVoid(Whimsy.resource("combo_handler"), IComboHandler.class);
    void comboTick(Player player);
    void keyInput(int key);
    ISkill getCurrentSkill();
}